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More clever game mechanics put you to the test in this indie retro style shooter. Play as one of two alien races each with different gameplay features.

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Rainbow [Indie Review]

Clever. Very Clever.

This was much of my thought process throughout my play through of Rainbow. An indie retro style shooter developed by Dark Bloodbane where the rules are simple: shoot the correct colour to destroy the same coloured shape blocking your way.

It seems simple enough, but it is far from easy, certainly it is a game that requires  hours of practise to master. You will find yourself frustrated (mostly with yourself) after the initial start which eases you in nicely to the game, then as you are introduced to changing colour bosses and moving hexagons, every shot will count.

Where I got the most frustrated was the second boss who dropped blocks for you to shoot through, once you do that though you have possibly half a second to damage the boss before they drop more shapes, upon which you will likely shoot the wrong colour at the block, blocking your path and losing a life. Meaning I had to phase through blocks with the few seconds of grace you get when you respawn. That is one aspect I would look at, (give us a bit longer to hit the boss please!) or maybe it is just a patience game and I needed further practise.

In any case, it is a frustratingly fun game that you could spend hours on, to get past the bosses and would recommend anyone to try it out if they like a challenge. Check it out and more of his games on Gamejolt:

Simple. Upbeat. Challenging.

These are how I would describe the above game, designed and created by indie developer DarkBloodbane, L.I.F.T is a retro style shooter where you must take out the evil robot group (Falcor) protecting skyscrapers as you ascend in the elevator.

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The Dragons Trap Remake

Everyone has a first game, whatever console it was on, everyone remembers the first game they ever played and for me that was Wonder Boy 3 The Dragons Trap. Released on the SEGA Master System I remember sitting on my living room floor with my older brothers trying to navigate through the different areas of the game, defeating monsters and changing forms. Then, quite a few years later I saw it on the Virtual Console on the Wii and I jumped at the chance to play it again, bringing back all the nostalgia and enjoyment I had when I was young. And not all games stand the test of time…but this did and now, in April 2017 it is coming back once more in an all new remake! Here’s why I think it deserves the remake and why it stands the test of time.

There’s no secret way of getting past the toughest boss in Undertale (genocide run), all I can show you is how I did it. All I will say is that you learn from defeat, learn his moves, learn when to dodge, learn when to move, learn when to hit and most importantly…be patient because one way or another….YOUR GONNA HAVE A BAD TIME!

The Licker Myth Solved

There’s one thing at my childhood I will never forget, it was when my cousin came over and brought a PS1 game to play with my older brothers. Obviously my gaming curiosity peaked and had to check it out, I happened to walk in and watch from the very moment Leon’s head arches up and see’s THAT LICKER staring back down at him…my eyes widened and I was introduced to Resident Evil.

From playing it I always couldn’t quite figure something out, I know what zombies were and how they worked and that humans turn into them, but what about Lickers. What was a Licker pre T-virus?

I just had to find out…and the results were…interesting…


I just want to start this blog by saying that I am not a massive player of fighting games. The only ones I have ever owned include:

  • Street Fighter 2 (Mega Drive & Wii)jfghfc
  • Street Fighter 4 (PS3)
  • Soul Caliber 2 (Gamecube)

Now everyone knows that Street Fighter 2 is and always will be the best fighting game ever made and I am not disputing that at all. However one fighting game I think that was in the shadow of the more popular franchises like Street Fighter and Tekken was Soul Caliber 2 and this game was probably the fighting game I have spent the most time on in my entire life. Released on the PS2, Gamecube and Xbox I didn’t realise what a good game it was until I was about 1 week into playing it. And truth be told the only reason I bought it was due to my passion for Legend of Zelda and Link who was the bonus character for the Gamecube version.

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